Ian develops software for NOAA's Science on a Sphere project and for GSL/AVID’s verification team. He uses C++, Python, OpenCV, Flask, and other technologies to implement features designed to reduce or eliminate complexity for the end-user and to provide new ways for users to display multiple sets of planetary data in a coherent story.
Ian also has experience in a DevOps role. Ian has championed and lead teams transitions from home-grown build systems to industry-standard tools, set up containerized build processes via Jenkins and GitLab, as well as lead transitions from Subversion to Git, GitLab, and GitHub. Within the larger organization, I am regarded as an advocate for best practices for development.
Outside of work, you can find Ian skiing, backpacking, and homebrewing.
- Software Engineering
- Cloud Computing
- B.A. in Physics, St Olaf College, 2012
Honors and Awards
- Team Member of the Month, NOAA ESRL/GSD, October 2018
- Scientific Poster of the Month for Science On a Sphere® team award - Technical Innovation, NOAA ESRL/GSD, 2018.
- Colorado Governor’s Award for High-Impact Research (Honorable Mention) for the Science On a Sphere and SOS Explorer visualization systems team award, CO-LABS, 2017.
- Bronze Medal Award for Science On a Sphere® team award, NOAA, CIRES, 2015.